Friday, November 18, 2022

Maids & Masters v0.8.1 Release

There's a longer changelog on this update than I expected there to be, but that's a good thing. It means there's that many fewer bugs to squash come time to port everything into MZ.


This build will be out to Patrons shortly after this post goes up, and available to purchase on itch.io and SpicyGaming within the next day or so.


For now, here's your changelog:


v0.8.1
Added the Trophy hint system.
Added the full version of Vendra’s childbirth event.
Added more books to the home Estate library, available after repairing the bookshelves.
Added nude wakeup scenes to Master’s bed - these are randomized and require 25+ affection.
Added an event for Quinn to react to the events of the second Haunt in the player Estate library.
Added an event to complete the side story of the Nithercott Estate to the Estate’s map.
Added first MC costume to the home Estate’s Master Bedroom wardrobes (requires Trophy 19).
Added nameplates to say which room belongs to which Maid post-remodel.
Added Katrina to the affection check-in and away rooms where the other Maids appear.
Added missing instances of Willow and Bianca to the away rooms where other Maids appear.
Fixed a bug that caused one of the Haunted Folk to crash the game if defeated repeatedly.
Fixed a bug that allowed walking on wall tiles in the home Estate ruins.
Fixed a bug where Trophy 20 would not display in the trophy room correctly.
Fixed a bug where the plaques for Trophy 17 and 19 wouldn’t display their text.
Fixed a bug where one of Odette’s renders wouldn’t erase properly during the repeat scene.
Fixed a bug that caused the customized exterior statues to momentarily change on interaction.
Fixed a bug where Katrina would take a Designer Dress but wear a Maid’s Dress.
Fixed a bug where canceling out of Teely’s greeting would cause the event to run again.
Updated the Augalamh Priestess’ dialogue so she doesn’t repeat herself after getting Trophy 11.
Updated the README spoiler-free walkthrough to include Baleflight Manor.
Updated the README to include the changelog for v0.8.
Updated the altar for Trophy 12 to make it more clear when the ritual is available to complete.
Updated Katrina’s introduction to include her first scene and sealing her Pact.
Updated Katrina’s Service option at the Estate to allow repeating her first scene.
Updated the explanation of the debug feature on the relevant trophy tablet.
Updated the Dark Mark’s Commune to have content for the new game phases.
Updated the bookshelves in the home Estate to use a new check type for Trophy 9.
Updated the Beauregard Estate to acknowledge the events of Ventire and the second Haunt.
Updated Quinn’s recruitment quest to acknowledge the events of the second Haunt.
Updated the “hidden answer” in Baleflight’s basement lab to provide the full answer.
Updated the Adhauga trader to respond to the completion of the Nithercott side story.
Updated the end of Viridius’ conversations so the player always sees the cult’s icon.
Updated the fast travel points for Adhauga to also recognize completing the Nithercott story.
Updated the interactions on objects in Melissa’s room so they no longer reference the ruins.
Updated the Controls section of the README to include basic controls.
Updated the “away” instances of Lalita, Kala, and Odette to include their available scenes.
Removed ‘saving after end of version’ message from the README as it shouldn’t be an issue.
Various minor dialogue and event updates.

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