Just wanted to give a little bonus update for those of you who check the blog.
Development for v0.2 has wrapped, and playtesting is underway. I'm trying to be a bit more thorough about hunting bugs and other things that are either leftover broken bits or new things that don't work exactly as intended, so this round of playtesting is probably going to take a little longer to get through than previous rounds.
You can still expect to see v0.2 within the next week at most. Hopefully within the next day or two, but that depends on how much I find that needs fixing.
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