Tuesday, March 17, 2026

Maids & Masters (& Strategy Guide Suggestions)

I feel like I've hit a decent pace, at least in terms of how I'm working on the guide, if not the amount of work that's actually being completed. I still have this feeling like I'm going to spend far longer making this thing than I should, but I'm willing to believe that feeling comes mostly from the fact that I have the majority of the work still in front of me despite the guide already being nearly 80 pages.

 

Either because of or despite that (I'm genuinely not sure which), I want to know what would make the guide worth the asking price for you. Obviously I'm laying out combat strategies every time you encounter a new enemy for the first time, and I know trouble with bosses is one of the big things people have asked for help with. It should be equally obvious that I'm covering each step of every quest in detail, including the negotiation segments, which covers all of the "what's the best choice" (which doesn't always apply - there often isn't a single optimal choice - but the guide will give you all the mechanical information of which choices move which variables) questions, along with all of the "where do I find <blank>" type questions. Same goes for the usual appendix type inclusions for info on all the Maids and how best to use them in combat, detailed enemy stat lines, and a trophy checklist.

 

The less obvious things I'm already planning on including are little cut-outs for behind-the-scenes info. Things like what the original intent was for a thing that changed, and how things were before they got reworked later in development or things that got cut, and world-building type things that never got fully explored anywhere within the game itself but weren't really substantial enough for a lore post. That doesn't cover absolutely everything that'll appear in those little boxes; sometimes they'll be random fun facts that I decided to include as I was writing the guide, but that's the sort of thing I want to hear from you about.

 

Last Friday I put up a post on Patreon (and Subscribestar) asking for suggestions on things you might like to see. The suggestions I've gotten (both in the comments there and elsewhere on the internet) already range from already planned to a good idea I hadn't thought of that's easy to include to something that'd be basically impossible to include and I have no idea how to approach the idea. If you have any particular thoughts about or hopes for what you want to see in the guide, whether it's a detail about something I've already mentioned here or something else entirely that I didn't mention at all, I want to hear from you. The sooner I see a good idea (or even a bad idea that a lot of people want), the easier it is to include it in the guide-making process.

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Maids & Masters (& Strategy Guide Suggestions)