Weekend release! The side quests I had in mind are being more difficult to implement than originally anticipated, so instead of making everyone wait until the middle of the week, I figured it would be better to get what feels like a rather improved version of the game out to people and the side quests can come after I've reworked them into something that is a little more cooperative.
I did a fresh play through the entirety of the game released so far, and found lots of little things that I felt needed a little more attention, and those things got that attention. There are also lots of things that could probably use a little bit more attention, but that's the point of holding off on story development for the time being; so I can focus on improving the overall quality of the game.
The changelog on this one is rather long, and where it gets vague, you can assume that dozens of things were changed that loosely fall under that "various" category. The newest version is uploading now, and will be available on the downloads page as soon as it's done. I'll get it uploaded elsewhere within the next 24 hours or so. Anyway, here's the list:
v0.4.1
Weapon and armor complete rebalance.
Reworked the quest for finding Maila.
Reworked the gates in the Aimadh Ranch Barn.
Reworked haystacks so finding a needle in them is akin to finding a needle in a haystack.
Reworked Viridius Aggression path - it is now possible to reach his headstone, among other changes and updates.
Added math so that Cumhaill reputation is awarded for extra wood gathered if the floor repair quest is skipped.
Added a choice for Deirlinn's scene when it is first unlocked.
Added new equipment options.
Added butterflies to various appropriate maps.
Added new yellow flower paths that lead to new hidden items.
Added secrets to find in various maps.
Added an event that informs the player of their progress during the floor repair quest.
Added various additional interactions to various maps.
Added Aimadh Ranch House and Ranch back yard, restoring cut content intended for v0.3.
Added north-facing windows to Viridius’ Estate.
Added Jenny’s first scene, restoring cut content intended for v0.3.
Added a secret scene for Jenny, restoring cut content intended for v0.3.
Added Trophy Number 7, restoring cut content intended for v0.3.
Added Trophy Number 8, restoring cut content intended for v0.3.
Fixed a visual bug in Lothario’s ballroom.
Fixed a visual bug in the wilds north of Ventire present after completing the Hold there.
Fixed a bug where a render in one of Melissa’s scenes was off-center.
Fixed a bug where the new character did not correctly join the party.
Fixed a bug where the Cumhaill trader ignored the entered number but still made the trade.
Updated enemy positioning in various maps.
Updated Fondle to give more SP to the target.
Updated some early enemy stats to accommodate the changes to equipment.
Updated Adhauga and Adhauga Waterfront to be smaller, among other updates.
Updated wilds leading to Ventire to be smaller, among other updates.
Updated various item descriptions.
Updated various background game elements.
Updated end of Viridius Aggression to have special options if diplomacy was attempted.
Updated the README with a Q&A section to address common questions.
Various additional map updates for visual consistency.
Various additional dialogue fixes and updates.
Various additional event fixes and updates.
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