Tuesday, November 9, 2021

Maids & Masters (& Monetization)

The shrinking list of quality of life changes and cut content additions is still quite long, but before I get into that, I put an elephant in the room and I'd like to address it.


If you're the sort that pays attention, you might've already noticed I have a Support page now. The big thing to know is that I intend to keep Maids & Masters free for everyone. Supporting me is as optional as it is appreciated, which is, in a word, extremely. My main goal is to tell interesting stories in interesting ways, and especially in the short term, payment becomes a barrier to entry more than anything else. Besides, this is the internet. People are already "stealing" my work. It'd be a lot of unnecessary stress and frustration trying to fight against that. I'd much rather someone get their content directly from me, even if that means giving it away.


That said, I'd like to do this for a living. By definition, that means this work should enable me to pay my bills, feed myself, and so on. That's where the support comes in. While I'm currently in a VERY lucky position to be able to do this without needing to worry too much about bills being paid and food being on the table, this situation is not permanent. My goal is to garner enough support that when the situation inevitably changes, the work I do won't be significantly impacted. If I don't reach that goal... well, we'll cross that bridge when we come to it.


I do intend for my Patreon (and any other future support methods) to be more than just a tip jar, however. Things like content previews, special notices, polls, and so on will be made available to my supporters. Once I have enough support, there will also be things like test builds and other opportunities to be involved more directly with development. There may also be other benefits, as I do intend to create a Discord server at some point in the (relatively) near future so that I can be more directly available to whatever community emerges as a result of my work. There's also room for community suggested benefits. If people want something adjacent to my projects and it's reasonable for me to provide it, there's a decent chance I'll try to make it happen. The same goes for future projects. If I'm not sure which to start next, my supporters can help me make that decision. But that's assuming I get enough support to keep doing this long enough to get that far. It all depends on you, dear reader.


With that out of the way, development plans: There are still some bits of the v0.1 and v0.2 content I want to take a closer look at, but those sections are (for the most part) where I want them to be. The main focus will still be on cut content, this time mostly for v0.4, but there are a few things that still need doing for v0.3 (such as finishing Emily's scenes (yes, that's plural; it's possible to reach an affection threshold with her that unlocks a second scene already, so that needs doing) and adding in relevant trophy unlocks). 

 

Once the girls get the attention they're due, then it's on to optimizing existing content, then adding side quests and other optional content after that. I want to save that for last, because optional content is just that - optional. I don't want the main story to suffer because one little offshoot is giving me grief. I do still want to include all that content, but I would sooner make timely primary releases and spend time ensuring the game meets both my and my players expectations, like I'm doing now.


And if any part of the game isn't meeting your expectations, please let me know. I'm not one to shy away from criticism, and feedback is invaluable to improving the overall experience of the game.


But more importantly, stay cultured.

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Maids & Masters (& More Progress on v0.19)