Surprise weekend release!
After releasing v0.3.1, I did some more deliberate playtesting to prepare for implementing the next story release, and... hoo, boy, stuff was broken. That release was not up to my usual standards, and I apologize for that. That'll teach me not to rush.
Hopefully this release will make up for it. Not only did I fix what was broke, but the Nithercott Estate is now finished (pending any bugs I still missed and need to fix), the Missing Masters quest is now completable (though not all of the options are viable just yet), and Emily's shop has gotten a new wave of items you can buy contracts for to prepare for the next release.
On top of those updates, the war table is now available. An event will play explaining it (as well as establishing another bit of lore that'll make keeping characters involved easier on me), and if you haven't made a move on Phoebe, she'll make a move herself. The table will also serve as your quest tracker, and has an option to give you a rough idea of how your Maids feel about you. The post game that v0.3 didn't have now exists. Hopefully that makes up for any transgressions.
This update will go up elsewhere next Tuesday, so if you are encountering the bugs I've now fixed, please find the latest version available on the Downloads page.
Here's the changelog:
v0.3.2
Added an event explaining the war table on returning to the player Estate after recruiting Jenny.
The war table allows formation to be changed, so Jenny (and future characters) can be used in combat.
Added new items to Emily’s shop (available after completing Viridius).
Added fast travel options on exiting the Estate (available after recruiting Emily).
Fixed a bug where it was not possible to leave the north forest Estate Ruins due to an event repeating.
Fixed a bug where leaving the north forest wasn’t working as intended after completing the current story.
Fixed some states not correctly removing under certain conditions.
Fixed more instances of transfers placing the player higher or lower than intended.
Fixed collision issues that allowed the player to get to places that weren’t intended.
Minor dialogue fixes and updates.
Minor sprite updates.
Minor updates to some NPC pathing.
Updated horizontal fence collision (fixes bug where you could walk through some railings).
Further decreased default title screen volume.
North forest Estate Ruins has been reworked (Missing Masters quest is now completable).
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