Tuesday, October 26, 2021

Maids & Masters v0.3.3 Release

Whelp, time to make a liar of myself. v0.3.2 won't be going up elsewhere, because now v0.3.3 is out for ya'll to enjoy. Download links are updated on the Downloads page. Related, v0.3.3 won't be going up elsewhere. So if you're someone who checks my blog on a regular basis, feel free to revel in the feeling of superiority that you get from knowing you have access to an official version of the game that isn't available anywhere else.


As for the Halloween update, it's unfortunately significantly less Halloween-y than I wanted it to be. There is more horror present in the coming v0.4 release, but it's more "horrible" than "horrifying." Life is not easy in the swamps. Not for the Folk, and not for the Masters. More than just the Nithercott Masters have disappeared in recent years. Sadly, most of the side quest content that should be tied to these areas has also disappeared. Some still exists, but it's really just the bare minimum to support the story content happening in the area. In any case, I'm hoping to have v0.4 out this weekend, hopefully Friday, and I'll be putting it up elsewhere on the same day so the most people possible get eyeballs on it.


Now... future updates. I've said this elsewhere, but just to stay transparent, my focus in the coming weeks is going to be on quality of life improvements, restoring cut content, adding in all the lewds that I'm sure you're all missing, and building out optional content that I just didn't have time to put into the last few releases. This means the next story update is likely going to be the winter update, which I'll likely release a week or two before the end of the year. Plenty of content is coming between now and then, but I want my focus to be on bringing the current releases up to my intended standards.


Enough about the future, let's go back to the present. Here's the changelog for v0.3.3.


v0.3.3
Added Jenny to various locations after she’s recruited.
Added Alice to various locations after she’s recruited.
Fixed a bug where Emily was visible before intended.
Fixed a bug where the Deep Wilds Hold would teleport the player to the wrong location after using it for the first time.
Fixed a bug where the player could enter the DWH before intended.
Fixed a bug where the pillars in the DWH would not bar entry when re-activated.
Fixed a bug where the stairs leading into the DWH were not displaying correctly.
Fixed more instances of transfers placing the player higher or lower than intended.
Minor dialogue fixes and updates.
Updated Maids to have new dialogue after completing Viridius.
Updated various enemies to resist certain states.
Deleted old post-game message.
Minor dialogue fixes and updates.

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