It's time for a big ol' love shack update. A few other things got updated as well (along with a change I've been going back and forth on for a while), but nothing too major. Details are in the change log:
v0.15.1
Added color coding to Orders being issued by Masters.
Added a hidden Unique Recipe to the Beckett Estate.
Added love shack content for Vicky, June, Chloe, Setri, Caitlainn, and Celine.
Added a way to obtain Trophy 26 after completing the Beckett Estate.
Fixed a bug that caused a door in the Stebbing Estate to go from the 2nd floor to the 1st floor.
Fixed a number of bugs where skills meant only for combat were usable outside of combat.
Fixed a bug that may cause combat with a rat to trigger when importing a save from Arrival.
Fixed a bug that could cause Emily’s arrival event to not trigger when teleporting home.
Fixed a bug that caused June and Chloe to appear in the war room before being recruited.
Fixed a bug that prevented Mysterious Murder from being added to the task list.
Fixed a bug that could cause the Bancroft dinner event to restart during questioning.
Fixed a bug that caused the first animation in Katrina’s third scene to not play correctly.
Fixed a bug that may cause Vendra’s fireside images to not correctly display her pregnancy.
Updated the age gate question to be more clear about why the README is important.
Updated XP values for boss enemies to be higher.
Updated the nameplate outside the empty room to update when the room is no longer empty.
Updated some of Summer’s face portraits to better match what she’s saying.
Updated the Trophy Codex to use a variable that won’t affect static random events.
Updated Heavy Strike to have the same cost as its counterpart, Warded Strike.
Updated Love Shack interactions to give two affection points instead of one.
Removed the “end of version” message that was mistakenly left in from v0.14.
Various other minor dialogue and event updates.
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