I meant to have this up yesterday, but the past two days were very busy.
Jumping right into it, once v0.12 is released, I'll be taking a short break. The last break I took was mostly a creative one, and I took that time to make the demos for Love/Loss and Redemption Harem rather than actually taking the time off. This time I want to actually take some time off. I've been working on Maids & Masters for exactly two years as of this month, and I've never once gone through a day without at least checking socials to help people troubleshoot potential bugs or make a post here or on Patreon during that time. If I worked less than 50 hours in a week, it was a slow week. Most weeks were over 60 hours. As much as I love this job, my body doesn't love being worked so hard.
So, what does this mean for the coming weeks and v0.13? Hopefully, not a lot. While I do want to take off a couple of weeks, I've become something of a workaholic, so it's unlikely I'll completely stop working during this time. I've already got posts planned for both this dev log and Patreon, including the next vote for which segment v0.13 will be (though based on the last poll, I have a good idea of which one is going to win). I'll keep posting things on Twitter as I have been, and I've still got new promotional material (like a new Patreon banner and a couple things to spruce up the itch page) that I'll probably be getting done during this time as well. It's entirely possible I won't even be able to convince myself to stay away from work for two whole weeks and will end my little vacation early. The only real impact will be on the dev cycle, which means v0.13 will likely take roughly as long as v0.12 did.
In the mean time, v0.12 is still set to come out on Friday, which means v0.11 will still go public on Friday. I'm down to finishing touches, play testing, and bug fixing now, so that won't need to be pushed back unless something goes very sideways. Even then, it'll only need to be pushed back by a day or two at most.
I'll talk more about it next week, but Maids & Masters did join a bundle, which you can get for free on itch.io. We passed our goal so quickly, we've started discussing possible stretch goals, like bonus renders, possible sales, maybe even paid version giveaways. If you don't want to wait until next week, you can check out the bundle right here. There are more than 20 games in the bundle, so there's more than enough to keep you busy while you wait for v0.13.