I still need to do some final testing and editing, as well as making some new renders and maybe an animation or two, but v0.11 is now more or less complete. It's highly unlikely I'll have the time to build any of the Folk festivals I wanted to build for the Grow, but that does mean the early access release for v0.11 will be this Friday, the 14th.
v0.11 will also feature a small amount of new content that I've been planning on including since I first started working on MnM, but haven't talked much about because I know it can be divisive - futanari. I don't want anyone to be surprised about it being there, so I also want to take this as an opportunity to make the public aware so that questions can be asked and any concerns can be addressed.
Thanks to Theurgy, I have an excuse to have the extra equipment not be physically present at all times. Narratively speaking, the characters in question are women who can be Ordered to spontaneously grow said extra equipment. Mechanically, there will be an in-game switch pertaining to the new party member coming in v0.11 that will default to off. As long as that switch is off, there will be no futa content for her. In order to turn that switch on and enable the content, you'll need to go through a handful of steps (not all of which will be available in v0.11). It will not be possible to turn it on accidentally, nor will it be forced upon you. Her scenes either won't be affected by the switch being off, or will have alternate versions, so you won't be missing out on any content by leaving it off.
As for other futa content you might run into - there will be clear choices before you see anything. The default options will be to avoid it. It will never be "on male." It will not suddenly become the focus of all future lewd content. The idea is that you'll know where to look for the content if you want to find it, and you'll be able to avoid it just as easily if you don't want to see it. It effectively won't exist unless you go out of your way to make it exist.
If there are any other questions or concerns, please leave a comment. I openly welcome feedback, and I'm happy to answer any questions.
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