It's a good thing I managed to get ahead of schedule last week, because work really fell out of the sky. Which, frankly, makes for a good talking point, so before we get into updates and the release date, let's talk about that.
See, while I did manage to get myself ahead of schedule, I work with 3 separate teams on 3 additional projects in order to pay the bills. I love what I do for a living, and that includes working on the projects that aren't explicitly mine. However, since these other jobs are financially necessary, Maids & Masters needs to take a back seat when work for these other projects is sent my way. That happened with all three of those projects this last week, which didn't leave me with a lot of time to work on Maids & Masters. Not having that much time to work on my own project means things like the random Estate events get pushed back.
So, what does this mean for the next update? Nothing new, really. This is the same reason the random events haven't been implemented already, and will continue to be a reason that I prioritize the things I do for each individual update. Even minimizing my costs as much as I have, I need to make sure I meet the requirements of the people who pay me so that I don't have to worry about bills not being paid. The more important question here is this: What can be done about it?
The answer is you. Your support is what can be done about it. If you want me to be able to continue developing Maids & Masters, and continue beyond Maids & Masters to turn demos like Love/Loss and Redemption Harem into full games, I need financial stability. Financial stability lets me move away from these other jobs and put Maids & Masters on a higher priority. Even further beyond that, I can hire artists to either collaborate or commission to create assets, which further opens up multiple possibilities for both the types of games I can create and the level of production quality I can reach.
If that makes any kind of sense to you, please consider supporting me on Patreon or purchasing permanent early access to Maids & Masters through itch.io. If that sounds like too much of a commitment to you, you can still donate to me through Maids & Masters' free page on itch. Or, if you're unable to support me financially, share my links or tell people where to find me. Getting my name out there and letting people know I'm making something they might enjoy is one of the biggest hurdles any indie dev has to jump, and I'm no exception.
Now, to give that first question a proper answer - v0.10.1 will still go into early access this Friday. I don't want to keep delaying the start of Act 2 for the sake of small events, and I do want to get started on the next part of the story. I'll continue doing my best to work on events like these to add them in the coming updates, but like I've said above, the main story is my primary goal, and if that content needs to be cut due to a lack of development time, that's what will happen. There are only so many hours in a day, and it's up to you to buy those hours and tell me to spend them working on Maids & Masters.
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