Wednesday, February 8, 2023

A More Generalized Update For Your February 2023

There's still not a lot to say about v0.9.2, so instead of just saying "I got more done," I figure now is a good time to put together a general update on what's going on inside the Hourglass.


First, since it's probably what you're here for, Maids & Masters. Render batches have gotten smaller as scenes have gotten more complicated, but the exterior scenes are basically done. There's still some writing to do (mostly for Deirlinn and Vendra), but the majority of the work that's left has to do with the interior scenes. There are 8 more scenes to render for interior scenes, two of which are at least partially posed, and two of which are for Deirlinn and Vendra. And just for the sake of setting expectations - since Deirlinn and Vendra don't have affection scores, they'll have less content than the Maids do. Their scenes won't evolve and they're likely to have fewer conversations due to their smaller role in the overall story. They'll still have content at the love shack, but it's closer to an extra scene or two instead of three or more scenes that evolve over time and potentially have unique mechanics like the Maids' content.


Next, I want to talk about REM Cycle. The love shack content being as much work as it is has kept me busier than I'd like to be, and while I have freed up some time, I really want to be ahead of things when it finally comes time to start working on the MnM MZ Remaster. As much as it pains me to say it, I'm plain and simple not able to find the time to work on REM Cycle alongside MnM for the time being. Once the remaster is out in the world, that will hopefully change and I'll be able to cross this off of my backlog of work, but for the time being, I think I need to accept that the delay is going to be indefinite.


Related to freeing up some time, I've made the choice to separate myself from The Legend of the Goblins: A New Tribe and the team at MaD_Rabbit_Works. There are a myriad of reasons for it, and while I've seen a small amount of retaliation sent my way as a result of my choice to leave, I'm going to choose to be the bigger person and stop at saying that it was time for me to move on.


Thankfully, the team at Night Icons has been much more enjoyable to work with. This is something I've wanted to talk about for a while now, but my role has been fairly small, which made me want to wait until after my work was a part of the published product. I was originally brought on as a part of the writing team for Lust Element to write the side content. Shortly after joining the team, I was asked to consult on the main story, and while the final result still comes from the original writer, my role within the team has been growing. Lust Element is a sci-fi adult visual novel that takes inspiration from all sorts of science fiction media, from The Expanse, to Mass Effect, to Star Wars and Star Trek, and more. If you're interested in checking it out, v0.3.1d of the visual novel is available on the team's Patreon page.


Lastly, just to wrap things up, Maids & Masters' MZ Remaster poll #3 is live on my Patreon page, and discussion is already under way on things that can be added, expanded on, and improved upon. So far the polls have been about adding different types of content, creating events within the Estate, and which of the Maids needs more screen time. If you'd like to join the conversation, cast some votes, or just see what we're talking about, I'd really appreciate it if you considered heading over to Patreon and supporting me. Poll #4 will go up this Friday, and will hopefully help me address something I never stop seeing criticized in RPGM games - the maps.

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Maids & Masters (& More Progress on v0.19)