Friday, July 22, 2022

Maids & Masters v0.7 Release

It's release day!


Insomnia got me good today, so hopefully my sleep deprived brain didn't miss anything important, but I'm totally out of things I can think to do and I've got no more notes left, so there shouldn't be anything game-breaking. If there is, I'm sure someone will let me know.


I tried my best to get some post-game stuff in here, so there should still be stuff to do after the "end of version" dev outro. As a hint for that - do Big Dick's before you finish Lalita, then go back to Big Dick's. Especially if you missed the Ratslayer trophy. This is something I've been looking forward to implementing, and that's an area dedicated to allowing you to obtain otherwise missable trophies, but it's more than that. If you've already got the trophy in question, you can do the event anyway, which will improve your reputation (a variable that'll be important in Act 2), but the event will play out totally differently. I spent way longer than I probably should've getting this bit working right, but I love the way it turned out. It should be worth a laugh or two, if nothing else.


So... Yeah. That's Act 1 basically done. There's some interlude stuff to do - I talk about it in the dev outro in-game - but as excited as I am to keep plugging away at Maids & Masters, complete my first solo project, and get it into your hands... I'm just as excited to stop making myself work 70 hour weeks just to get paid in packing peanuts. I love my supporters, I really do - yes, all 4 of you - but if the insomnia wasn't evidence enough, I work way too damn hard.


But enough about that. You'll hear plenty about my plans for this "down time" in the coming weeks. For now, I'm going to get you your changelog, get these uploads finished, get the download links to my Patrons, and sleep.


v0.7
Next story release
- Includes 5 new areas to explore, consisting of more than 40 new maps, more than 100 new renders, 2 new trophies, and introducing 7 new Maids - including 2 new party members.
Added an extra check to ensure the truce is active in situations where it may have been missed.
Added more pick-up sound effects to collectible objects that didn’t already have them.
Added fast travel to Ventire that unlocks after obtaining the relevant trophy.
Added puzzle reset checks to the Amaira Hold to prevent potential bugs in other areas.
Added an alternate end to the Ventire water side quest to allow completion after Trophy 10.
Added Puzzle Reset to Homing Stone teleports to prevent possible bugs.
Added a missing screen tint when using Bianca to teleport during the Amaira Estate section.
Fixed a bug that would cause the Amaira fog to remain even if disabled during negotiations.
Fixed a bugged encounter that could cause a “divide by 0” error leading to a game crash.
Fixed a bug that would send the player to the wrong instance of the Love Shack’s yard.
Fixed a bug that displayed Quinn’s name when inviting Teely to the Love Shack.
Fixed a bug that prevented one of the Griselda Anal repeat renders to not erase correctly.
Fixed a bug that allowed the Mother’s Blessing trophy to be collected multiple times.
Fixed a bug that would cause a freeze while recruiting Teely if revisiting her while missing items.
Updated render positions of Griselda’s Anal scene so the repeat version matches the original.
Updated Rat Swams/Extermination to have roughly 10% less attack and HP, and lower evade.
Updated the text presented when the Homing Stone is available but cannot be used to teleport.
Updated the affection check-in room to accommodate the new characters.
Updated the Love Shack invite room to accommodate the new characters.
Updated the priestess in Augalamh to provide more specific directions to Hachtlamh.
Updated the README walkthrough to also provide more specific directions to Hachtlamh.
Various minor dialogue, item description, map, and event updates.

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