Happy April Fool's Day, everybody. I hope you enjoyed Maids & Masters Abridged, because it cracks me up. If you hate it and you're mad about it: sorry not sorry. It's meant to be a joke (and I make plenty of fun of myself), but if you can't accept that, I recommend some deep breathing exercises.
If you're wondering about v0.6, it did actually release yesterday. It went out exclusively to my Patrons, as my releases do now, and it will go public next Friday. If you're interested in getting your hands on the build now, please consider supporting me. If you're waiting to support me because you want to see the game in a newer engine like MnM Abridged is, I made a post about that. TL;DR - if I get a copy of MZ, I'll port the game to that, but even working on three projects I barely make enough to cover my personal expenses, never mind do crazy things like buy my own food, contribute to my household bills, or pay the taxes I will inevitably owe on my self-employed income. If you really want to see that happen, again, please consider supporting me. Or support TLotG, if that's your thing. That won't translate as directly into helping me meet my goals, but it's still financial support, and I'll thank you for whatever I get.
Anyway, I owe ya'll a changelog. So here's that for v0.6.
v0.6
Next story release
Includes 2 new large areas to explore (consisting of nearly 40 new maps), 10 new scenes, 3 new trophies, and a new party member specialized in offensive Theurgy
Added a tracking condition to an NPC on Viridius’ Estate.
Fixed a bug where Phoebe’s dialogue wouldn’t trigger after completing the Cumhaill funeral.
Fixed a pixel being out of place with Phoebe’s sprite.
Fixed a bug where Trophy 13 wouldn’t appear correctly in the trophy room.
Updated war table/Homing Stone Quest Tracking for Augalamh to provide clearer direction.
Updated some item names and descriptions.
Updated the garden maze to make the end of the maze more apparent.
Updated a conversation regarding the hunter on the north road.
Updated Bianca’s sprite so her headband appears less jagged.
Various other minor dialogue and event updates.
Known Issues - These will be addressed in v0.6.1
Quest tracking is incomplete; guidance is attached directly to chatting with party Maids
This update utilizes a switch that can cause bugs with Viridius; his Estate may close off
There is currently only one NPC that can be utilized to progress a trophy quest
Some buildings are largely empty except for a few hidden items
Certain secret passages do not unlock as they should after you learn of them
You cannot re-enter the swamps (during the story, speak with Bianca next to your Headstone)
Some scenes do not currently have a means of repeating them
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