I genuinely don't know why this update has to be so painful to work on.
I was initially ready to get back from my week-long social obligation having brought some work along with me to say I had completed most, if not all, of the renders while I was gone, put up a Patreon post to share progress, and spend this update informing everyone that all of the side quests were done, all but one of the trophies was implemented, and the main story was between 80 and 90% done. Then I actually got back.
It turns out that somewhere along the line, the portable hard drive I keep the majority of my work on had gotten partially corrupted. I've only just exhausted my last attempt to recover the lost work. It is my incredible displeasure to report that none of the attempts bore any fruit. I do still have a backup I can work from, so all is not lost and the update will still be complete eventually, but this is yet another set-back. Given the nature of the corruption, I can't say for certain exactly how much work was lost. In terms that are relevant to those who have been waiting for v0.6 to release, we've gone from v0.6 possibly coming out this weekend to having no idea when it will be ready.
For the sake of my Patrons - I do still have something to share. That post will go up this Friday. As for v0.6, that will hopefully be available to my Patrons the following weekend, but it may be another week or two afterwards. I will keep working, and v0.6 will come out, but I need some time to reassemble the broken mess that is the remains of my drive to continue.
Here's hoping that process isn't as arduous as all of this has been.
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