Been a minute since I did a release on a Tuesday, huh?
Work continues on v0.6 (and if you're a Patron, there are instructions on the Discord to find a preview of the new maps), but it's being juggled with the new project. More on that new project next week.
For this week, I have the release for v0.5.1. Most of this update is bringing the Freeze content up to what I originally wanted it to be, plus some extra background work and a few bugfixes (thanks to the community for calling those out). I did want to get this out over the weekend, but some things were more complicated to get working correctly than I really expected them to be and I didn't want to push a release out when not everything was completely fixed.
Unless something breaks or I decide to go back and insert more optional content (which I do have some plans for), v0.5.1 will probably be the last release before v0.6. v0.6 will probably take 4-5 weeks of development, but with this new project taking up some time, it's hard to say how accurate that estimate is. Who knows, maybe we'll have a v0.5.2 after all?
Downloads are up right now on the downloads page, and links will be going out elsewhere shortly after this post goes up. Here's the change log:
v0.5.1
Added additional content to communing with Trophy No. 12.
Added a weather effects system - it will now occasionally start snowing when going outside.
Added “teleport” options to various door Maids.
Fixed a “divide by 0” bug after conceding and returning to the Fekhacht 2F skeletons.
Fixed a bug that locked the player out of the Estate and in Cumhaill buildings during the Freeze.
Fixed Alice walking in place instead of trying to make a snow angel again during the Freeze.
Fixed a bug where the game would freeze when entering Deirlinn’s house during the Freeze.
Fixed a bug where Lothario’s dialogue would continue to autorun, locking up the game.
Updated Chat options with Maids to be in line with other Freeze events.
Updated Folk to have more dialogue based on the state of the party during the Freeze.
Updated Master’s comment about going to Cumhaill during the Freeze to only occur once.
Updated doors so that weather effects only clear on entering a building.
Updated Alice’s post-event Freeze event to fix a bug and expanded the associated dialogue.
Updated the default hit rate of all characters to be higher so attacks miss less often.
Updated the evade rate on many enemies to be lower so they evade less often.
Updated the Operative class stats to not have default stat growth.
Updated the Caretaker class to have a higher base critical rate.
Removed an internal folder of unused images to reduce total file size.
Various other minor dialogue, map, class, and event updates.
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