All of the new content introduced in v0.4 is now more or less what I originally wanted it to be. I still need to playtest everything to make sure it works the way it's supposed to, but the majority of the work is done with Ventire and Augalamh. That's side quests for both locations, four new trophies, a handful of new maps, and other updates to support those trophies.
Not to say all of the work is done. There's still a decent amount of follow-up work that needs doing with one of the trophies, and I still have at minimum one side quest that still needs to be added to Viridius' section of the game. Some of that may need to take a back seat to the main story again, as I don't want to rush myself with the winter update I have planned, and I want to get that out before the end of the year (which is now only about a month away).
So v0.4.3 should be coming out later this week, likely over the weekend. I doubt I'll have absolutely everything done that I wanted to complete, but v0.5 will likely need bugfixing and I don't have any deadlines for MnM until the next Halloween update, so I'll have plenty of time to get any missing content finished alongside working on the rest of act 1.
I am really excited to tell the rest of this story, and backing up to restore all of this cut content has been kind of a slog, so I'm glad it's coming to a close either way. I hope you're as excited for that future content as I am.
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