This update is in kind of a weird spot length-wise. The story bit is one of the shortest it's ever been, but with the new arena, it might take multiple hours to get through if you decide to do everything.
I'm working on an idea to try and make these updates more substantial going forward, but that's a post for Patreon on a future Friday. For now, here's the changelog:
v0.15
Added the next main story segment - the remnant of an Estate that played both sides of a war.
- A new Estate to explore, including dozens of new optional challenge fights.
- A new trophy, awarded for becoming the champion of the new arena.
- The fourth cult investigation segment.
Added an abandoned house to Magach.
Fixed a bug that caused wake-up events to occur before the Maid’s affection was high enough.
Fixed a bug that caused some Estate grounds statues to not change when customized.
Fixed another handful of bugs that caused the player sprite to be temporarily incorrect.
Fixed a bug that caused the second half of Quinn’s Freeze event to replay after completion.
Fixed an incorrect hint description for the eastern puzzle of Farquhar’s hold.
Fixed a bug that caused the sword butler fight to not trigger in the Bancroft dungeon.
Fixed a bug that may cause Melissa’s extra Freeze scene to not trigger correctly.
Fixed a bug that caused Insulting Blast to debuff the incorrect enemy stats.
Fixed a bug in the second Adelade conversation that caused the screen to never fade back in.
Fixed a bug that caused the new equipment event to appear in Emily’s shop when it shouldn’t.
Fixed a bug where Emily’s shop gave out too many Experimental Concoctions the first time.
Updated Emily in Act 2 to explain why your free samples stopped coming in.
Updated several customizable Estate statues to have dialogue and fix a “turning” issue.
Updated experience values of Sword Butler, Assassin Maid, and Cave Bear.
Various other minor dialogue and event updates.
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