Friday, January 19, 2024

Maids & Masters v0.14 Release

There's not a whole lot to say about this release that I haven't already said. The only big omissions are things like the love shack - you won't find the new Maids in there. Everything that should be in the build is in the build. It's a little on the shorter side, but I hope you enjoy it all the same.

 

Early access is available on Patreon right now, and will be available on itch soon.


Here's the changelog:


v0.14
Added the next main story segment - a vineyard that delves into Phoebe’s past… and yours.
- A new Estate to explore and two new Maids to recruit with a total of four new scenes.
- A new trophy that provides a special Contract for Experimental Concoctions.
- The third cult investigation segment.
Added a bugfix feature to Trophy 30’s plaque in the trophy room to discover its Estate Info entry.
Added a version of Kala’s extra Freeze objective to Cumhaill if Deirlinn is close to giving birth.
Added Freeze interactions for all Maids to pregnant Deirlinn in Cumhaill.
Added missing interaction events to the Bancroft Estate guest wing.
Added a plugin to allow more than three options to appear on the title screen.
Added a bugfix to prevent being locked out of completing the Guiding Lost Souls side quest.
Added a bugfix feature to award Trophy 30 if the bear is already dead on entering the cave.
Fixed a bug that caused the Estate Info entry to not be added when Trophy 30 is earned.
Fixed a bug that caused a fireplace to provide infinite Scrap Wood.
Fixed a bug that caused Deirlinn’s birth phase to change instead of setting Vendra’s.
Fixed bugs that caused incorrect dialogue/character placement at the Bancroft Estate.
Fixed a bug that caused a maze reward to give Pearl Earrings when Pet Collar was stated.
Fixed a pair of infinite item bugs in the Amaira Estate guest houses.
Fixed a bug where the freed prisoner would repeat her initial dialogue.
Fixed a bug that caused some customized statues to disappear during the second Freeze.
Fixed more bugs that allowed the player to stand on wall and ceiling tiles.
Fixed a bug that may cause Trophy 30 to not be awarded correctly.
Fixed a number of missing interaction and wall/ceiling collision bugs.
Fixed a bug that caused the fourth objective of The Color Green to not complete correctly.
Fixed a handful of bugs that caused the player sprite to be temporarily incorrect.
Updated the Sword Butler in the dungeon to not attack from the other side of the wall.
Updated the Trophy 30 puzzle to remove an issue that could prevent earning the trophy.
Updated Vendra with new dialogue after Celtchar is born and to correctly use her own variables.
Updated title screen links to include itch.io.
Updated the dance puzzle hints to be more like dance instructions (and hopefully more helpful).
Various other minor dialogue, text, BGM, and event fixes and updates.

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