The cult segment is gonna have to wait for the start of v0.13, because it ended up just a smidge too complex for me to make without delays, so I ended up making the Hold maps a little less empty instead. The speed with which my remaining energy left me once I finished making that decision tells me that doing some sleeping in and taking some me time is definitely not something to put off. Just as well, because I didn't want to delay this release any more than I already have.
Keep an eye on my Patreon for the poll for the next Estate. There's still three options left, so that poll will go up next Friday (the 8th) for all Patrons to vote in, and I'll announce the results publicly the following Friday (the 15th).
Until then, v0.12 is available to Patrons right now, and will become available on itch and more later today. Here's your changelog:
v0.12
Added the next main story segment - Ella’s first Master. Including:
- Two new areas to explore - the Read Estate and the village of Roich.
- A new scene for Ella, a new potential mother, and new random Estate events for Vicky.
- Two new trophies and a new Hold with the biggest payout of any Hold so far.
Added a bugfix feature to correct the East & North Swamps Locations image (for real this time).
Added the gift system, allowing the affection scores of Maids that stay at the Estate to be raised.
Added “invisible walls” to prevent potential crashes from encounters triggering simultaneously.
Added more Trophy 23 encounters to existing maps.
Added a “spring festival” to Cumhaill, which is only active during the Grow.
Fixed a bug where Green With Rage may complete instead of The Color Green in the Task List.
Fixed a bug where the Scrap Wood in the Village Ruins fireplaces would ignite then extinguish.
Fixed a bug that caused the mountain path fast travel options to appear before being unlocked.
Fixed a bug that duplicated Teely’s Escort options in the final phase of the Estate.
Fixed a handful of bugs that allowed the player to stand on wall and ceiling tiles.
Fixed a handful of bugs that affected progression near the end of Viridius’ Aggression path.
Updated Summer’s face sheet and character bust to better match her character.
Updated Viridius to actually be gone after meeting him in Act 2.
Updated Trophy 23 encounters to not make the player jump, potentially trapping you in a wall.
Updated the incorrect description for the Heavy Duty Bottle Contract to be correct.
Updated region map border events to not cause Folk camps to disappear on interaction.
Updated Vicky’s room in the Servants’ Quarters to have unique interaction dialogue.
Updated Quinn to acknowledge when construction efforts have concluded.
Various other minor dialogue and event updates.
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