I suppose "all the things" is a bit misleading, since only the lewd scenes are getting animations and some lewd scenes won't be animated, but there are a lot of animations being made.
I did some file organizing to help keep things straight and make sure I wasn't going to miss any work, and it turns out there's just a bit under 100 scenes to animate, some of which need more than one animation, which means I've got a little over 100 animations to make in total, some of which need to be either half-custom or entirely custom. As of this post, I've got 59 left to animate, with another 14 that still need to be edited to fit the game screen and so they loop properly.
Thankfully, as I learn more tips and tricks, the non-custom animations are starting to go pretty quick. I'm aiming to have all of the animations at least created by the end of the month so I can focus on creating the remainder of the new content (like those random events I keep going on about) and finally call the remaster fully complete for v0.10.1.
I'm still a little hesitant to put a time frame on all of this, especially with work slowing down these past few weeks, but if I do manage to get all the animations made by the end of the month it should ideally only take me another week to get everything edited and implemented into the reworked scenes. If I take a week and a half to focus on the random events and get those done, that should put v0.10.1's release on June 16th. That's very tentative, though - if everything goes faster than I'm expecting, it could move up, but it's just as (if not more) likely that things will slow down again and release will get pushed later in the month. It's too early to say right now, but I want to share my own expectations in the interest of open and honest communication.
While you're waiting for v0.10.1 (or for v0.10 to go free), the bundle I joined on itch is still running. You can grab those games on itch for free right here.
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