It's slow going getting back into the swing of things after the holidays, but as time marches on, so too do I.
The content that was missing from the Freeze update due to time constraints has been finished, as have a few other bits and pieces that I wanted to include. I'm not sure I'm happy with the dinner event, but if nothing else, everything is in place to end the Freeze.
The other part of the update - adding possible missed trophies to Big Dick's - is about half done. It wasn't really my original plan, but I think I'm going to try to get all of those done for v0.9.1. Whether or not I actually manage this has more to do with how well I can manage my time while meeting other deadlines, but with no real deadline for v0.9.1, I've got a little more flexibility on that front.
Something that will help with that time management is going to the public releases being a month behind. This means that once v0.9.1 goes out to supporters, it won't be available for free until v0.9.2 goes out to supporters. This lets me put all of my release and promotional work into a single day, rather than spreading it out over a day or two every two weeks. I don't think there are too many of you clamoring for the next release, so it should be a relatively smooth transition.
I'm hoping that freeing up that time will give me room to work on getting REM Cycle done in between taking steps towards getting the MZ version of things started, but we'll see what the future holds.
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