You thought this would be Redemption Harem, but it was me, Dio! Er... Maids & Masters!
Redemption Harem will be available next Friday exclusively to my Patrons, just like this release is available to them today.
This update was a little more rushed than I wanted it to be, but then, Redemption Harem has been considerably more complex than I expected it to be. Good news is that compared to Redemption Harem, setting everything up in Maids & Masters has been a cake walk.
There are a few things to be aware of, though. For the pregnancy system - the framework is there, but it still isn't totally updated yet. Game Phase 18 is the earliest your first child can enter the world, so this doesn't really matter (yet), but it can still be accessed through cheating if you know which things to change, which can be accomplished by using the in-game debug system.
For the love of all that is holy and not, do not do this. It will break your save. Any children triggered prior to this system being fully completed will prevent them from existing. I will not be able to fix this manually. You have been warned.
For the customization system, it all works as intended, but there are a number of slots that you don't have anything for right away. Attempting to change this slots won't actually change anything. Mash the Next choice all you want, it won't change.
Lastly - the love shack. The Trophy to unlock it is finally in the game (to get to it, ask Auda about your Supplies, then talk to her again and the choice will be there). However, the systems are still not fully implemented. There's still a LOT of rendering for me to do, and nearly as much writing, and this optional set of mechanics for this one thing isn't nearly as important as making sure my releases come out on time. I hope you understand my stance on that. It is something I'm working on (two scenes have actually already been rendered, and a third has been posed), but it's rather low on my list of priorities.
All of that out of the way, here's the (weirdly short) change log.
v0.7.2
Added the customization system, available after progressing into the interlude.
Added a material storage system, available after unlocking the customization system.
Added an option to purchase Trophy 18 from Auda (full functionality not yet implemented).
Added framework to prepare for children being born (full functionality not yet implemented).
Added an option to Odette to repeat her existing scene.
Added Lalita’s first scene, available after the interlude remodel.
Added Kala’s first scene, available after the interlude remodel.
Added Summer’s first scene, available after the interlude remodel.
Added Auda’s first scene, available after the interlude remodel.
Added Ivy’s first scene, available after the interlude remodel.
Fixed a bug where the player was unable to use the Homing Stone to leave Kala’s room.
Fixed a bug where the player may end up trapped in Griselda’s bedroom.
Removed Direction Fix from post-remodel Lalita - she’ll now turn to look at you.
Updated Summer’s post-remodel dialogue.
Updated Griselda so that she reappears with new dialogue after her post-remodel visit.
Various minor dialogue and event updates.
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