There's one thing left to do for the work I had lined up for v0.6.4, which is something I've had a number of requests for and have been working on in the background for some time - the trophy hint system. One of the biggest reasons it hasn't been put in place yet is because there's something else to it that I've always wanted to include that would act as a prelude to the feature unlocking, but that I couldn't figure out how to get that working without breaking other parts of the game. Given that it's a hint system for an optional part of the game, it never felt worthwhile to put in a feature for some players when breaking things would affect all players.
After some consideration and iteration, I think I've landed on a direction to take it in, but doing it this new way means it might take me more than a few days to get it done, which in turn means that I either need to delay v0.6.4 by a week or drop the feature from the build and wait on it until the v0.7.x updates. I don't really like either option, but I think the better choice for the overall health of the project is for me to continue the in-depth playtesting I've been doing and focus on squishing bugs.
This means the release date for v0.6.4 for Patrons is going to be this Friday, 5/27. If I manage to finish my playtesting and bug fixing with enough time to implement the hint system and the event that unlocks it, it will be part of v0.6.4. If I don't, it won't be.
A big part of the reason I want to move past implementing the feature if it doesn't fit into this build is that the background work for v0.7 is almost completely done. I still have sprite and face sheets to make, as well as one last map, some battler sprites, and the usual 100+ events per map so you can inspect the chairs to confirm that they are indeed chairs, but that's comparatively little work to the amount that's already been done. I'll talk more about what's coming in the weeks following v0.6.4's release.
The other piece of news is that I've updated my Patreon tiers. After looking over the page, I realized I was pretty terrible about telling you what to actually expect to get if you bought in, and getting closer to v0.7 and the end of Maids & Masters' first act means that I'm much better prepared to shift focus towards things that are smaller in scope and therefore easier to adjust according to things like Patron tier benefits (such as Estate customization and player outfits). If it's been a while since you looked at my Patreon page, I'd appreciate it if you gave it another look. Hopefully the messaging is improved and you'll have a better idea of what your money will get you besides my gratitude and an invite to the private Discord server.
Edit: If you've paid any attention to my Patreon, the release obviously didn't happen yesterday, and unfortunately it isn't happening today, either. Some personal things came up and made work impossible, so the necessary finishing touches aren't done. I'm working to get the release out to my Patrons as quickly as possible to avoid delays.
No comments:
Post a Comment