Tuesday, February 22, 2022

Maids & Masters (& Progress on v0.6)

The majority of the scripting for the update is now done. There are two main side quests, a smaller side quest, and the main quest. One side quest is scripted except for the final step, the other side quest is about 30% done, and the smaller side quest is about 40% done. The main quest is maybe 60% done. One sprite sheet needs a little more attention, but past that, it's just renders for the lewd bits.


I do need to be away from the house for roughly a week again (which means no update next week), but I'll be able to bring enough work with me that I should be able to continue working on those renders while I'm gone. I do also have some work to do for TLotG, but that has a stricter deadline, so I should have it done with plenty of time to work on the renders.


My hope is that I'll be able to get most - if not all - of the remaining scripting done this week, get the renders done next week, and have a release date ready by the next time I post an update.


I'm not the happiest with how long this update has taken to get ready, but it's probably the largest single update to date, and I didn't want to go through the process of rushing out the main story and having the side content suffer like it has with the previous updates. So not only is this the largest story update so far, it will be the most complete, and the most in line with where I intended the rest of the game to be. I'm very much looking forward to getting it into people's hands.

Thursday, February 17, 2022

I'm Back (Back In The New York Groove)

And work on Maids & Masters is resuming immediately. I've actually been itching to get back to work for the past few days, so hopefully I can capitalize on that desire and get a bunch done. I'm not sure how much I'll have to share come next Tuesday, but I will have something to share.


See you then!

Wednesday, February 9, 2022

A Working Vacation

Super short update this week - I'm out of the house, and will be for at least the next week. I did bring some work with me, but the amount of work I can get done on MnM is pretty minimal. There's some writing for TLotG I'll be doing for the 0.23 update they've got coming next, but that's about it.


This also means no update next week, since I'll still be out of the house and won't have a lot in the way of updates to share.


Things will be back to normal the week after next, at which point I should have enough work done for TLotG that my focus can be entirely on MnM and the v0.6 update.

Wednesday, February 2, 2022

Maids & Masters (& Fog In Game and Out)

This week went by so fast I didn't even realize yesterday was Tuesday.


TLotG is still eating up some of my time, but most of this past week went to things outside of my computer. Which is just as well, because I've been feeling a bit fatigued lately. Development is still slowly but surely coming along, but I've been dealing with this "mental fog" that's been slowing me down on both projects.


The introduction to v0.6 is nearly done, though. Once it is, I'll be reaching out to my Discord server to get some opinions on how I should handle the release for v0.6. The game as it currently stands has been locked into a limited portion that prevents exploration for quite a while now, which I recognize can be frustrating for those who want to keep up with current content and still explore older content. I have a solution in mind for that, at least, but the next release of the game needs to come out before anyone can take advantage of that solution.


If you have an opinion about how and how quickly you want to see the game released, you can join my Discord server as a benefit of becoming a Patron on my Patreon. Just click the Support link above and choose a tier. The link is available to all tiers.

Most Recent Update

Maids & Masters (& More Progress on v0.19)